kyledag500
Spectator
- Joined
- Aug 17, 2012
- Messages
- 23
- Reaction score
- 2
Amazing map! Well done! Great builds, fun traps, and amazing terraforming. Can't wait for Moonlight Lake 3!
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Just like in moonlight lake 1 ... Get bow and some arrows and you're the winner.
But if person is in water he has nowhere to escape the arrows.Umm , If you are good , you are not just gonna die easily by arrows . I know that arrows are OP , but in all the maps ...
I realy dont think that's what people need to think about in this map , just think about the simple but yet fun "Moonlight Lake 2" . Hope you'll like it![]()
That's why I added the lily pads, my friendBut if person is in water he has nowhere to escape the arrows.
That's why I added the lily pads, my friend![]()
And yeah talking about lilly pads @ corn ... Like I noticed that it isn't fair for all the players to get to the chests because some can get faster and some can not.Except they're much too far apart (except for at corn) for them to actually help out in any way
No corn is ever completely fair. For example, on SG4, if you spawn with the pillar in front of you, the players next to you can get to the chests faster.And yeah talking about lilly pads @ corn ... Like I noticed that it isn't fair for all the players to get to the chests because some can get faster and some can not.
So map makers should think about it.No corn is ever completely fair. For example, on SG4, if you spawn with the pillar in front of you, the players next to you can get to the chests faster.
No corn is ever completely fair. For example, on SG4, if you spawn with the pillar in front of you, the players next to you can get to the chests faster.